The Dude Under Your Bed
A downloadable game for Windows and Android
The Dude Under Your Bed... It's an average night, you play as a young chicken that lives in a household with his father in the late 1800s. You have a fear of the existence of monsters. After your father goes to bed, you look around the house and meet with the creature from your nightmare...
This game is half satire and half serious.
controls: Tab - inventory, Shift - run, RMB - quick lock/unlock doors if the appropriate key is reusable, E - Interact
Features:
-Checkpoints
-Hard mode
-Inventory System
-Settings
Info: the credits say all sounds are CC0 but I checked some and the footstep sounds are under CC3.0 just putting this here, so everyone knows.
Install instructions
Unzip the zip folder and open the exe to play.
Comments
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Когда выйдет андроид порт выхода дата
This game's story is really funny 😂 I liked the gameplay mechanics, but there's no tutorial and the game is not very intuitive.
After the monster appeared, I didn't had any clue of where I had to go. I just gave up. There's a lot of work to be done if you really want to develop a mobile version in the future. The game's story is funny and has good gameplay mechanics that are not well executed and not very good level-design.
I would love if you could play my game and give me some feedback too! It's called "Touch of Madness" 🥸🖤
Thanks for the criticism i will improve
I will add a small task box that's in the inventory so the player will get more of a hint of what to do, thanks for playing.
No problem! I'll wait for more updates and try again later.🙂
I added the tip box in the inventory, changed some item descriptions (Will reload when you make a new game), made the players running a tiny bit faster, nerfed jumpscare range and changed some door names so it's easier to navigate. I will release the update now.
It's uploaded. The game should be a bit easier to play with the task box giving you hints based on what the main character is thinking.
I finally finished it 😁it's a lot better now with clearly objectives on the menu.
The only problem for me is the dificulty. The monster moves too fast, and I had a LOT of tries to finally be able to finish the game. My tactic was locking the door of the parent room behind me everytime he pursued me. Didn't worked everytime though.
The inventory HUD is too simple in my opinion, maybe you should try to make it more beautiful.
One more thing: the game looked better at the lowest resolution possible. I don't think good graphics should be the focus of this game, so playing it on this settings seemed to be more nice because of the retro style in my opinion.
Good job!
When you have some time, please play my game and give me some feedback too. It's called "Touch of Madness" 🥸
thanks and i can kind of agree on the low resolution it makes it look like a 2012 unity game. I will improve on the ui in the future. I might check out your game too. Thanks for playing.