Multiplayer Progress 3
RoosterBox » Devlog
I optimized some remote events to only run for nearby players, and objects not owned by you to only update their transform when so close. I also added more guns, hats, and even descriptions for them. The money dropped when killing a player depends on their max health. Gun holding animation syncing is fixed (unless joining then it doesn't sync but it's such a small issue I would be nitpicking if I said it was annoying). Added a server list. Added a new map.
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RoosterBox
Build, spawn, and exist
| Status | Released |
| Author | GunGunGaming |
| Genre | Adventure |
| Tags | Chicken, guns, PvP, Sandbox, Singleplayer |
| Languages | English |
| Accessibility | Subtitles |
More posts
- 2-2-2026-11 day ago
- 1.3.426 days ago
- 1.3.345 days ago
- 1.3.180 days ago
- 1.380 days ago
- RebrandOct 21, 2025
- 1.2.1Oct 15, 2025
- 1.2Oct 15, 2025
- SV1.1Oct 08, 2025
- Fixed buttonsMar 30, 2025

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nice