Multiplayer Progress 3


I optimized some remote events to only run for nearby players, and objects not owned by you to only update their transform when so close. I also added more guns, hats, and even descriptions for them. The money dropped when killing a player depends on their max health. Gun holding animation syncing is fixed (unless joining then it doesn't sync but it's such a small issue I would be nitpicking if I said it was annoying). Added a server list. Added a new map.

Get Chicken Gun: Sandbox

Comments

Log in with itch.io to leave a comment.

nice